12. Data Sources

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All paths are relative to the teardown/com.newnormalgames.phonecasediy/ folder.

Data tables (CSV/TSV): tables/TextAsset/

TopicFiles
Levels & customerslevel_rewards.csv, vip_customer.csv, ReturningClients.csv, couple_phone_requests.csv, Characters.csv
Items & unlocksGoods.csv, goods_decoration_ids.csv, break_screen_items.csv, crossbody_strap_items.csv
StudioDecorations_Categories.csv, Decorations_Items.csv
Skin gachaskin_items.csv, skin_roll_prices.csv, skin_rv_coins.csv
Keychain chestkeychain_chests.csv, keychain_items.csv, keychain_settings.csv
BundlesBundles.csv, Bundle_Items.csv
RetentionDailyLogin.csv, leaderboard_names.csv, leaderboard_scores.csv
A/BUiVariants.csv, RuntimeBehaviorVariants.csv, Features.csv
Textlocalization.tsv (16 languages), emoji.tsv

Configs (ScriptableObject): tables/ScriptableObject/

TopicFolders
MakersPouringConfig, PouringColorConfig, MarblePaintingConfig, DippingConfig, InjectConfigList, AllInjectConfig, EveryInject, StencilConfig, PhoneStencilConfig, PopItPhoneConfig, PullLevelData, StringPullColor, GlitterConfig, GlitterBGConfig, StiringConfig
DevicesPhoneAssetConfig, PhoneMapTileConfig
MonetizationStoreItemConfig
RetentionDailyMissionData, LeaderboardSO
LiveOpsLiveops.ThematicBundles.BundlesConfig, CrazyLabs.Extensions.Database.DatabaseConfig

Decompiled code: dump/

FileContents
dump/il2cppdumper/dump.csAll classes, fields, enums and method signatures
dump/il2cppdumper/stringliteral.jsonAll string literals in the code
dump/isil_annotated/*.txtMethod logic per class (1,213 files), annotated with symbol names

Key classes to search for

SystemClass
Star rating & requestsMissionManager (GetStarNum, InitMission)
Global settings & flagsGameSettingPrefs
Makersenum Maker, BrushManager, AirPod_Manager
Customersenum CustomerType, AuctionManager, RevengeManger
Skin gachaSkinManager
Spin wheelSpinWheelBase
LeaderboardLeaderBoardData, enum ScoreLocation
Idle incomeIdleIncome*
BundlesBundleService
AdsRVPlayerManager
Remote configDatabaseController (CrazyLabs)

Notes

  • tables/errors.txt: 31 MonoBehaviours failed to dump. Core data is not affected.
  • Visual and audio assets have not been extracted from extracted/base/assets/bin/Data/data.unity3d.
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